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	<title>alex de carvalho &#187; Social Object</title>
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		<title>Social object and the object-centered environment</title>
		<link>http://alexdc.org/2008/03/social-object-a.html</link>
		<comments>http://alexdc.org/2008/03/social-object-a.html#comments</comments>
		<pubDate>Wed, 12 Mar 2008 20:53:20 +0000</pubDate>
		<dc:creator>Alex de Carvalho</dc:creator>
				<category><![CDATA[Social Object]]></category>
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		<description><![CDATA[Sergeant Jalonen must have spent his childhood in a concrete sandbox After I graduated from college, I completed mandatory military service in the Finnish Army. The year-long experience yielded intense experiences, lifelong friendships and lots of stories. One of them comes to mind: Jalonen and I were the first two soldiers from our company to [...]]]></description>
			<content:encoded><![CDATA[<div class='series_toc'><h4>Table of contents for object-centered sociality series</h4><ol><li><a href='http://alexdc.org/2008/01/the-use-of-soci.html' title='The use of social objects as artefacts for identity management'>The use of social objects as artefacts for identity management</a></li><li><a href='http://alexdc.org/2008/01/social-objects.html' title='Social objects and the observer’s paradox'>Social objects and the observer’s paradox</a></li><li>Social object and the object-centered environment</li></ol></div> <div class="tweetmeme_button" style="float: right; margin-left: 10px;">
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<p><small><em> </em></small></p>
<p><strong>Sergeant Jalonen must have spent his childhood in a concrete sandbox</strong></p>
<p>After I graduated from college, I completed mandatory military service in the Finnish Army. The year-long experience yielded intense experiences, lifelong friendships and lots of stories. One of them comes to mind: Jalonen and I were the first two soldiers from our company to be promoted to the rank of Sergeant. While I was promoted for technical skills in field operations, Jalonen was chosen because he was a strict disciplinarian, as tough as nails. So tough was he, that our company’s soldiers concluded among themselves that he must have spent his childhood in a concrete sandbox!</p>
<p><strong>Surroundings and situations affect your behavior</strong></p>
<p>I never gave this story much thought except to joke about it with my friends.  Aside from the humor, however, the suggestion is that a childhood spent playing in concrete sandbox will toughen you up. Were they too quick to judge? What part of Jalonen’s personality is attributable to a difficult childhood, and what part is attributable to the situation of being in the army?</p>
<p>In “Blink,” Malcolm Gladwell describes how people tend to over-emphasize personality-based explanations for behaviors and disregard situational ones <a href="http://en.wikipedia.org/wiki/Fundamental_attribution_error">(see fundamental attribution error)</a>. For instance, it’s tempting to stereotype a work colleague by saying “she’s tough negotiator.” However, that same person may be seen differently by friends and family, who might describe the same person by aspects not necessarily shown at work: “fun-loving, caring, generous, etc.” University of Oslo professor <a href="http://heim.ifi.uio.no/%7Eoleha/Publications/bok.6.html#pgfId=988413">Ole Hanseth</a> further explains,</p>
<blockquote><p>You do not go about doing your business in a total vacuum but rather under the influence of a wide range of surrounding factors. The act you are carrying out and all of these influencing factors should be considered together. This is exactly what the term actor network accomplishes. An actor network, then, is the act linked together with all of its influencing factors (which again are linked), producing a network.</p></blockquote>
<p>Can your physical surroundings act as an influencing factor on your behavior? Social Scientist <a href="http://en.wikipedia.org/wiki/Architectural_psychology">Roger Barker</a> extensively researched <a href="http://en.wikipedia.org/wiki/Architectural_psychology">see Architectural Psychology</a> and found that, quite obviously, “<em>In a store, people assume their roles as customers; in school and church, proper behavior somehow already resides coded in the place</em>”.<br />
<strong> </strong><br />
<strong>The object-centered environment</strong></p>
<p><a title="Cidade Negra by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/26842276/"><img style="float: left;" src="http://farm1.static.flickr.com/23/26842276_5802c27738_m.jpg" alt="Cidade Negra" width="120" height="90" /></a><br />
<a title="Aldo's Wedding by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/120510402/"><img style="float: left; margin-top: -21px;" src="http://farm1.static.flickr.com/55/120510402_2e8d566f91_m.jpg" alt="Aldo's Wedding" width="120" height="90" /></a><br />
<a title="Boxed In by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/42620921/"><img style="float: left; margin-top: -42px;" src="http://farm1.static.flickr.com/28/42620921_a09697f10a_m.jpg" alt="Boxed In" width="120" height="90" /></a><br />
<a title="Verdi's Il Trovatore by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/319975197/"><img style="float: left; margin-top: -63px;" src="http://farm1.static.flickr.com/124/319975197_a07d358152_m.jpg" alt="Verdi's Il Trovatore" width="120" height="90" /></a></p>
<p><a title="France X Cyprus Worldcup Qualifier by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/52104311/"><img style="float: left;" src="http://farm1.static.flickr.com/28/52104311_f7aa16f2de_m.jpg" alt="France X Cyprus Worldcup Qualifier" width="120" height="90" /></a><br />
<a title="Copa Fireworks by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/2931826/"><img style="float: left; margin-top: -15px;" src="http://farm1.static.flickr.com/1/2931826_b6d0cb87f5_m.jpg" alt="Copa Fireworks" width="120" height="90" /></a><br />
<a title="Santini and Velloso by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/47962674/"><img style="float: left; margin-top: -36px;" src="http://farm1.static.flickr.com/31/47962674_e7903d39f2_m.jpg" alt="Santini and Velloso" width="120" height="90" /></a><br />
<a title="john edwards by alexdecarvalho, on Flickr" href="http://www.flickr.com/photos/adc/543870549/"><img style="float: left; margin-top: -57px;" src="http://farm2.static.flickr.com/1048/543870549_ff8a774d05_m.jpg" alt="john edwards" width="120" height="90" /></a></p>
<p>A store and a wedding are social objects (because they’re conversation starters and topics for people). They are also object-centered environments. You step into a situation that structures your behavior. Both physical structures like stores, churches and public parks and situational events like weddings, soccer games and flashmobs condition the participants’ behavior to perform a certain objective collectively with like-minded others.</p>
<p>Work is a common form of social object as well as an object-centered environment. When you go to work, you “plug-in” to an environment where you then socialize with your colleagues and customers, because you work at the same place. If you telecommute, you’re still “plugged in” to the work you do with your colleagues. For instance, traders around the world plug in to financial markets. Such environments are rich social objects, both positively and negatively. Think about the number of varied work-related conversations you’ve had over the years!<br />
<strong><br />
Moulding your environment</strong></p>
<p>In Roger Barker’s research, the places were clearly identified with a set location and purpose, like a hardware store, a high school, a denominational church or a financial market, like the Chicago Board of Trade (see <a href="http://www.cjsonline.ca/articles/knorr.html">Karin Knorr-Cetina’s</a> paper on “<a href="http://www.cjsonline.ca/articles/knorr.html">The Market as an Object of Attachment</a>”). But what about when you perform a different activity in a location generally meant for something else? For example, a wedding may be performed nearly anywhere. In Hawaii, Florida and the many other coastal areas, weddings may be carried out on a beach. In this case, the wedding supersedes the beach-going activity and conditions the guests’ behavior. The wedding ritual is generally standard within cultures, and everyone knows what to expect: gathering, union, blessing, and celebration. Other examples include a birthday party in a playground, public manifestations in city streets, flashmobs in a store, doing work inside a Starbuck’s, TupperWare dinners in someone’s living room, street soccer games, rock concerts inside Second Life, classical concerts inside a church and a <a href="http://barcamp.org/">BarCamp</a> in a <a href="http://barcampmiami.org/">concert hall</a>. Each of these activities bring people together around a shared object or objective, they include their own rituals, and they are performed in a certain way. The objective of the gathering supersedes the purpose of the location and the environment is molded to suit the gathering’s purpose. Chairs are placed, tables are setup, goalposts are erected in a field, and so on (see “<a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-0471110264.html">Placemaking,</a> the way in which all human beings transform the places they find themselves into the places where they live”).</p>
<p><a href="http://www.sustainable-placemaking.org/about.htm">Bernard Hunt</a>, Managing Director of HTA Architects Ltd, talks about life in physical spaces:</p>
<blockquote><p>The physical form of a place is only one side [of the coin]. The way life is lived in it, and the common purpose around which that life revolves, is the other. And from cave dwellers to loft livers human beings have always used places to achieve their common purpose .… Somehow things were easier when that purpose was protection against the elements, defence from attack and control of disease. Successful placemaking seemed to happen when what was built was in direct response to imperatives like defence and topography and also when it was done unselfconsciously by different people at different times.</p></blockquote>
<p><a href="http://ontology.buffalo.edu/socobj.htm">Barry Smith</a>, Department of Philosophy at the University of Buffalo, writes:</p>
<blockquote><p>A physical-behavioural unit such as a religious meeting, a tennis championship or a sea battle is an intricate complex of times, places, actions, and things. Its constituents can include both man-made elements (buildings, streets, cricket fields, books, pianos, libraries, the bridges and engine-rooms of battleships) and also natural features (hills, lakes, waves, particular climatic features, patterns of light and sound). These features and elements may be further restricted to a highly specific combination of, say, a particular room in a particular building at a particular time with particular persons and particular objects distributed in a particular pattern. In general, however, it is a form of generic dependence which prevails in the realm of physical-behavioural units; a judge must hear and decide the case, but it need not be this judge; the capital city must be located somewhere, but it need not be located in this spot (and in time of war it may be relocated).</p></blockquote>
<p>So whether the situation is dictated by the purpose of the location or the purpose of the gathering, you behave according to the appropriate culturally established rules you’ve learned. You have learned how to behave in a store and how to behave in a wedding.<br />
<strong><br />
What role for space in online community building?</strong></p>
<p>In a discussion thread in Jeremiah Owyang’s <a href="http://www.facebook.com/topic.php?uid=3553055120&amp;amp;topic=3315">Community Strategists group</a> in Facebook, <a href="http://www.facebook.com/people/Jonathan_Trenn/833090724">Jonathan Trenn</a> mentions:<br />
<em><br />
</em></p>
<blockquote><p><em>“I think this is an excellent question, but what concerns me is that we are not talking about communities here…we’re talking community platforms. Important distinction.”</em></p></blockquote>
<p><em> </em>This begs the question: to what extent is the platform an integral part of the community? To what extent does the platform foster or condition community behavior? Offline, a basketball court may be an integral part of a local community, just like a bingo hall, church, community center, grocery store, etc. If you take away such spaces, you would expect the community to change, because you would restrict the different areas and reasons for people to find each other and interact based on their shared interests. Does this same dynamic play online? To what degree does the architecture, features and tools of the community spaces you provide foster or restrict community interaction? (see <a href="http://www.cjsonline.ca/articles/knorr.html">Karin Knorr-Cetina’s</a> work on “<a href="http://www.cjsonline.ca/articles/knorr.html">The Market as an Object of Attachment</a>” is worth further reading for the notions of “wants and lacks”, “attachment” and “embeddedness” in community.)</p>
<p>The way the online space is designed has wide ranging implications for community interaction. “Social Design” decisions include whether to allow people to create a profile page, upload a picture, write a bio, tag their content, add bookmarks on content and people, comment on others’ creations, add friends, determine privacy settings, invite friends, publish to other platforms, create and moderate groups, browse profiles and content, “pivot” from one page to another, have personalized URLs, receive email notifications of activity, vote and rate content, engage in phatic communication, receive a mini-feed of friends’ activity after login, classify friends, participate in public forums, and so on. These design decisions affect space, because each of these actions and activities have a placeholder on the website.</p>
<p>Unlike a media like TV, magazines and other traditional media, social media is highly participatory and created through the active contribution and collaboration of people interacting with each other. Each design decision and how it is expressed on the website, leads to far-reaching implications for the community. And if these decisions are not made and certain features are not provided, the community will find a way to either adapt their space or to find other spaces where they may engage in conversation and activity.</p>
<p><strong>Back to Jalonen’s concrete sandbox</strong></p>
<p>To tell you the truth, military service is not such a pleasant experience. There are thousands of constraints on space, time and privacy. Your identity is formed daily in front of others through your behavior and actions. Heroics are performed and tiny hacks are found to break the rigidity. We found a way to build friendships and community, regardless of the hardships. Overall, however, relatively few cherish the environment enough to want to make a career of it. It is not so much that Jalonen’s youth was spent in a concrete sandbox, but that the army situation itself was a figurative concrete sandbox.</p>
<p>Are your service’s users stuck in a concrete sandbox? How do your website’s features foster or hinder identity formation, personal expression, profile discovery, and community interaction between people? Can the community appropriate and form the space to fit their needs? How might different cultures appropriate the same website?</p>
<p>This post highlights the importance of design decisions in online community building. Answering these and similar questions with an eye to community-building, and before the first trace is drawn, determines to a large extent the community-building and word-of-mouth potential of your web service.</p>
 <div class='series_links'><a href='http://alexdc.org/2008/01/social-objects.html' title='Social objects and the observer’s paradox'>Previous in series</a> </div>]]></content:encoded>
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		<title>Social objects and the observer’s paradox</title>
		<link>http://alexdc.org/2008/01/social-objects.html</link>
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		<pubDate>Sat, 12 Jan 2008 00:50:09 +0000</pubDate>
		<dc:creator>Alex de Carvalho</dc:creator>
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		<description><![CDATA[My previous post about “social objects”, described how your profile, what you publish and what share online determines the impression you make and provides topics or hooks for others to get in touch with you. The term social object is a convenient shorthand for describing such hooks, which represent many of the reasons people socialize [...]]]></description>
			<content:encoded><![CDATA[<div class='series_toc'><h4>Table of contents for object-centered sociality series</h4><ol><li><a href='http://alexdc.org/2008/01/the-use-of-soci.html' title='The use of social objects as artefacts for identity management'>The use of social objects as artefacts for identity management</a></li><li>Social objects and the observer’s paradox</li><li><a href='http://alexdc.org/2008/03/social-object-a.html' title='Social object and the object-centered environment'>Social object and the object-centered environment</a></li></ol></div> <div class="tweetmeme_button" style="float: right; margin-left: 10px;">
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<p><a href="http://xkcd.com/300/"><img width="275" height="234" src="http://imgs.xkcd.com/comics/facebook.png" style="margin: 0px 15px 0px 0px; float: left;" /></a>My previous post about “<a href="http://www.tapio.com/2008/01/the-use-of-soci.html">social objects</a>”, described how your profile, what you publish and what share online determines the impression you make and provides <em><strong>topics</strong></em> or <em><strong>hooks</strong></em> for others to get in touch with you. The term social object is a convenient shorthand for describing such hooks, which represent many of the reasons people socialize with each other online; this theory is referred to by sociologists as “object-centered sociality”. </p>
<p>Other ways to socialize include <a href="http://en.wikipedia.org/wiki/Phatic">phatic</a> communication, although arguably even small talk may be carried out for <a href="http://www.onelinkpr.net/news/read.php?id=15779859&amp;ps=1018&amp;cat=&amp;cps=0&amp;lang=en">ulterior motives</a>. </p>
<p>“No Man’s Blog” has an excellent analysis of identity management and phatic communication through the use of <a href="http://no-mans-blog.com/2007/11/facebook-applications-trends-report-1/">Facebook applications</a>.</p>
<p><strong>Objections raised</p>
<p></strong>My post garnered excellent, lengthy comments. Referring to Hugh MacLeod posts <a href="http://www.gapingvoid.com/Moveable_Type/archives/004390.html">here</a> and <a href="http://www.gapingvoid.com/Moveable_Type/archives/004391.html">here</a>, one of the commenters, Bernard Tremblay voices a valid, if strongly worded, <a href="http://vibewise.wordpress.com/2008/01/04/beyond-glib-trivia-trifling-247-with-social-objects/">objection</a> on his blog to the use of the term “Social Object”. Bernard laments that the term seems prone to profiteering by marketing “snake oil salesmen”:<a href="http://twitter.com/bentrem/statuses/563673702"><img width="378" height="114" src="http://img.skitch.com/20080106-8wnisbka6jugwqck5hc5m7ehx7.preview.jpg" alt="Twitter / Bernard D. Tremblay : #matrix #borg M. Scott Peck..." style="margin: 0px 5px 5px 0px; float: right;" /></a></p>
<blockquote><div class="thumbnail"><em>The moment draws nigh when we take one more step: “you came over just to chew the fat with Pam” … </em><em><strong>right</strong>. But what happens when we use “social objects” as our lens? We see that entirely social impulse in terms of transaction … the title of the piece is “marketing” and properly so: what we’ve done here is reduced the whole to an exchange between providers and consummers [sic]. </em></div>
</blockquote>
<p><strong>Yet the trend is clear …</strong></p>
<p>There’s plenty evidence that brands are investing heavily in online word-of-mouth marketing. According to <a href="http://www.pqmedia.com/about-press-20071115-wommf.html">PQ Media</a>,</p>
<blockquote><p><em>Spending on word-of-mouth (WoM) marketing jumped 35.9% in 2006 to $981.0 million and is expected to top $1 billion in 2007, making it one of the fastest growing alternative media segments. Driving the growth is the continued consumer shift to alternative media and the marketers’ need for increased brand engagement and ROI. These are some of the findings of the first in-depth analysis of the emerging word-of-mouth (WoM) marketing industry released today by PQ Media, the leading provider of alternative media econometrics (www.pqmedia.com).</p>
<p>Helping to fuel this growth are a projected 3.5 billion brand-related conversations per day in the U.S., according to Keller Fay Group, with nearly 80% of consumers trusting recommendations from family, friends and “influential” persons over all other forms of advertising and marketing.<br /></em></p>
</blockquote>
<p>Need more evidence? According to Nielsen, <a href="http://nielsenbuzzmetrics.com/pr/releases/20071003">vehicle discussions are up 40% since January 2007</a>. Interestingly, the same article displays Nielsen’s “Brand Association Map, which is a <em>“a visualization tool to map how consumers naturally think and talk about brands online.</em>” This is how the social object plays out in conversations. Here’s an example of a <a href="http://www.nytimes.com/imagepages/2006/12/17/business/17buzz_CA0_ready.html">map of conversations about Nike</a>.<br /><strong><br />Pitfalls abound!</strong></p>
<p>So let’s all hop on the word-of-mouth bandwagon, and let’s do it by creating social objects for people to engage in object-oriented sociality, but under own terms, right? Not surprisingly, this type of thinking is fraught with pitfalls. Some examples come to mind:</p>
<ul>
<li><a href="http://www.web-strategist.com/blog/2007/12/16/should-brands-join-or-build-social-networks/">Should brands join or build social networks</a>? Consider the $2 to $3 Million “<a href="http://artofthecookie.com/">Connecting with Cookies</a>” site, whose shortcomings are described <a href="http://overtonecomm.blogspot.com/2008/01/i-finally-had-chance-to-read-few-back.html">here by Kami</a>: “<em><strong><em>Connecting with Cookies</em></strong> is pure advertising and the site is a brochure. There is nothing wrong with that, but if Pepperidge Farms was sold a social media site, this isn’t it.</em>”</li>
<p>
<li>McDonald’s strained effort to create a Starbuck’s-like experience in its stores, which according to <a href="http://blog.fastcompany.com/archives/2008/01/09/competition_how_mcdonalds_will_kill_itself_killing_starbucks.html?partner=rss">this FastCompany article</a>, is certain to bomb: “<em>Remember McPizza? Me neither. I’ve read it was neither better nor worse than Pizza Hut or Domino’s Pizza, but it was a miserable failure. Why? Because when you go into a McDonald’s, you’re going to be bullied out of your pizza-eating mood (assuming you entered with one in the first place) by the sweet stink of the flagship fare. The place reeks of fries and beef. McDonald’s has spent millions of dollars developing chemical aromas for its fries, burgers and chicken, and they are every bit as intoxicating as they were meant to be. You know that frustration you experience when you try to hum one song while another is playing on the radio? That very dissonance was the demise of the McPizza, and will claim McCoffee next.</em>”</li>
<p>
<li>And more generally, some companies and brands are paying bloggers and social networkers to advocate their product, for instance by using Pay-Per-Posts’ rebranded <a href="http://socialspark.com/">SocialSpark</a> service (good introductory video, though and props for the greater transparency with the disclosure badge). From the video: “<em>… the perfect way for brands who want to engage bloggers in a more controlled atmosphere</em>” … lol. As if you could craft real conversations between people to mirror the laundry detergent ads on TV.</li>
</ul>
<p>Censoring or attempting to control the word-of-mouth is equally misguided, as in the case of Microsoft doing away with the <a href="http://twitter.com/Scobleizer/statuses/565810562">Blue Monster</a>; according to Robert Scoble: “<em>@<a href="http://twitter.com/gapingvoid">gapingvoid</a>: yeah, someone inside Microsoft killed the Blue Monster. Sigh. Microsoft’s committees kill everything cool.</em>” The alternative would have been to let the Blue Monster live its own life and retire itself when Microsoft does start changing the world again.</p>
<p><strong>The <a href="http://en.wikipedia.org/wiki/Observer%27s_Paradox">Observer’s Paradox</a>:</strong></p>
<p><a href="http://zeroinfluence.wordpress.com/2008/01/07/doing-business-as-a-mercenary/">Zero Influence</a> points out that “<em>Brand as a Narrative prevents the Brand existing as Embodiment. Brands need to live within the architecture of life, not on the perception plane. Trying to get a purchasing audience to care about a Brand is costly compared to using your Brands affordances to improve the infrastructure of life. In this case giving is cheaper than advertising.</em>” </p>
<p>In “<a href="http://www.amazon.com/Gift-Imagination-Erotic-Life-Property/dp/0394715195">The Gift</a>”, Lewis Hyde makes this point by describing an English fairy tale of a …</p>
<blockquote><p>“<em>… Devonshire man to whom the fairies had given an inexhaustible barrel of ale. Year after year the liquor ran freely. Then one day the man’s maid, curious to know the cause of this extraordinary power, removed the cork from the bung hole and looked into the cask; it was full of cobwebs. When the spigot next was turned, the ale ceased to flow.</p>
<p>The moral is this: <strong>the gift is lost in self-consciousness</strong>. To count, measure, reckon value, or seek the cause of a thing, is to step outside the circle, to cease being ‘all of a piece’ with the flow of gifts and become, instead, one part of the whole reflecting on another part.</em>”</p>
</blockquote>
<p> Because <strong>life is grainy</strong> and each bit, the good and the bad, make up your experience. The things we love most may have lots of defects. When things are too easy, we take them for granted. And when things sound too rosy, we distrust them. And if you look into the source of your gift, you’ll lose the shine in your own self-consciousness. </p>
<p>The same thing applies when designing spaces for consumer interaction with your social objects.</p>
<p><span class="caption">Talking about <a href="http://en.wikipedia.org/wiki/Relational_Aesthetics">Relational Aesthetics</a> and art, where the audience is envisaged as a community, French theorist <a href="http://www.stretcher.org/archives/i1_a/2003_02_25_i1_archive.php">Nicholas Bourriaud</a>, curator at the Palais de Tokyo in Paris, says, </span></p>
<blockquote><p>“<em>There are two ways of building an institution. One way is to build a jewelry box to present objects and the other one is to conceive of it as an open market where everything is removable and you can change things all the time.</em> .… </p>
<p><em>I think that maybe the idea of being relevant, of being useful, of being pertinent is more important to artists than just doing something new</em> .… </p>
<p><em>Ten years ago, it would have been completely impossible to consider a DJ as an artist for example. Now, it’s normal. Nobody would even think of saying ‘you’re already playing pre-existing records, so you’re not an artist.’ That’s vanished. The idea of the artist as a kind of demi-god creating the world from a blank sheet of paper is something that has just vanished from our every day culture. The fact that the DJ or programmer or artist uses already existing forms in order to say what they want to say is something that is certainly the most important thing at the moment because it totally goes beyond the art world.</em>”</p>
</blockquote>
<p>If you’re a brand, consider becoming a DJ with your products and services. There are plenty of examples, including <a href="http://news.bbc.co.uk/1/hi/entertainment/7167759.stm">Radiohead’s latest album</a>, <a href="http://www.nytimes.com/2008/01/05/technology/05nocera.html?_r=2&amp;pagewanted=1&amp;ei=5088&amp;en=1b1cc50dd3ac7330&amp;ex=1357275600&amp;partner=rssnyt&amp;emc=rss&amp;oref=login">Amazon’s customer service</a> (“<em>Jeff used to say that if you did something good for one customer, they would tell 100 customers</em>”), and <a href="http://direct2dell.com/one2one/archive/2007/03/05/7474.aspx">Dell’s Ideastorm</a>.</p>
<p>So <a href="http://64.233.169.104/custom?q=cache:KiZSjKP-4tkJ:www.purselipsquarejaw.org/papers/panel_hackability_DIS2004.pdf+design&amp;hl=en&amp;ct=clnk&amp;cd=4">Design for Hackability</a> (pdf file, via <a href="http://www.purselipsquarejaw.org/">PLSJ</a>). <a href="http://ullamaaria.typepad.com/hobbyprincess/2006/05/design_as_play_.html">Design for play</a> and join your audience. Just don’t make it slick and stop your bean-counting, if you want to build engaging experiences with your community around your social objects.</p>
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		<title>The use of social objects as artefacts for identity management</title>
		<link>http://alexdc.org/2008/01/the-use-of-soci.html</link>
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		<pubDate>Fri, 04 Jan 2008 07:55:32 +0000</pubDate>
		<dc:creator>Alex de Carvalho</dc:creator>
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		<description><![CDATA[First, a bit of history Before talking about social objects as accessories for online impression management, I wanted to surface a bit of history about the term, “Social Object”. There’s been a lot of talk lately about object-centered sociality, which can be thought of as “the reason people connect and socialize with each other”, to [...]]]></description>
			<content:encoded><![CDATA[<div class='series_toc'><h4>Table of contents for object-centered sociality series</h4><ol><li>The use of social objects as artefacts for identity management</li><li><a href='http://alexdc.org/2008/01/social-objects.html' title='Social objects and the observer’s paradox'>Social objects and the observer’s paradox</a></li><li><a href='http://alexdc.org/2008/03/social-object-a.html' title='Social object and the object-centered environment'>Social object and the object-centered environment</a></li></ol></div> <div class="tweetmeme_button" style="float: right; margin-left: 10px;">
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<p><strong>First, a bit of history</strong></p>
<p>Before talking about social objects as accessories for online impression management, I wanted to surface a bit of history about the term, “Social Object”.</p>
<p>There’s been a lot of talk lately about object-centered sociality, which can be thought of as “the reason people connect and socialize with each other”, to paraphrase <a href="http://www.zengestrom.com/blog/2005/04/why_some_social.html">Jyri Engestrom</a>. In addition to Jyri, Hugh MacLeod of Gapingvoid’s been posting lots of ideas about “Social Object”, particularly <a href="http://www.gapingvoid.com/Moveable_Type/archives/004390.html">here</a> and <a href="http://www.gapingvoid.com/Moveable_Type/archives/004391.html">here</a>:</p>
<blockquote><p><em>“The Social Object, in a nutshell, is the reason two people are talking to each other, as opposed to talking to somebody else. Human beings are social animals. We like to socialize. But if think about it, there needs to be a reason for it to happen in the first place. That reason, that “node” in the social network, is what we call the Social Object.” –Gapingvoid</em></p>
</blockquote>
<p>Hugh asked me <a href="http://twitter.com/gapingvoid/statuses/554131762">whether there’s a link</a> pointing to Jyri and I conversing about social objects, as we did in Reboot7 and LesWebs3 in 2005:</p>
<div class="thumbnail"><a href="http://skitch.com/alexdc/rk1x/twitter-hugh-macleod-alexdc-is-there-a-link-tha"><img src="http://img.skitch.com/20080103-giq8ibrw4hqmu7uhdhmip4c8xu.preview.jpg" alt="Twitter / Hugh MacLeod: @alexdc Is there a link tha..." /></a><br /><a href="http://plasq.com/skitch" style="font-family: Lucida Grande,Trebuchet,sans-serif,Helvetica,Arial; font-size: 10px; color: rgb(128, 128, 128);">Uploaded with Skitch!</a></div>
<p>Alas, no, there is no link: Jyri Engestrom first blogged about object-centered sociality before the Reboot7 conference in Copenhagen in mid-2005 in a blog post that referred to the ground-breaking work of sociologist <a href="http://www.uni-konstanz.de/knorrcetina/">Karin Knorr-Cetina</a>, and that changed my understanding of online social networking. I then contacted Jyri, <a href="http://www.purselipsquarejaw.org/">Anne Galloway</a> and a few others for guidance on where to learn more about object-centered sociality; I spent the next couple of months devouring every paper I could get my hands on. I relied on friends who are professors in procuring me hard to obtain research papers. That same year, I spoke with Jyri in person on two occasions, once at Reboot 7, where he gave a great presentation on the subject, and later that year at Loic’s LesWebs3 conference in Paris. <em>On both occasions, we spoke about using the term “social object” to refer to object-centered sociality.</em> A Google search at the time produced no results; but if I am not mistaken, the term had already been used a couple of time before by sociologists in research papers. How did Hugh link Jyri and I? He was at both conferences as well. By way of full disclosure, I registered the socialobject.com domain in mid-2005.</p>
<p>Do I believe social object is the “<a href="http://www.gapingvoid.com/Moveable_Type/archives/004391.html">Future of Marketing</a>”, as Hugh does? Yes, I definitely believe social object design and related concepts have the potential to foster greater customer engagement and word-of-mouth.</p>
<p>Do I think I should get credit for co-coining the term? No: the term has quite probably been in existence, even if obscurely. I am glad the concept is finally getting wider play.<br /><em><br /></em><strong>Social objects as artefacts for identity management</strong></p>
<p>I had a conversation on Twitter yesterday about <a href="http://www.us.singelringen.com/Default.aspx?documentID=11">Singelringen</a> as a social object; it’s a catchy blue ring worn by people who are, you guessed it, single:</p>
<blockquote><p>From the site: <em>“By wearing your Singelringen, you declare that it is OK to be single. You may wish to find “the one”, or you are quite satisfied with life as it is. Regardless, you will show to everyone that you accept and stand for what you are, an attractive single.”</em></p>
<ul>
<li>alexdc: <strong>so the singelringen becomes the social object for connecting? </strong>sure, it’s a conversation starter but something’s missing, methinks</li>
<li>alexdc: @leahjones ok; to grow as social object, should have traditions rituals activites or other socially constructed fictions for greater meaning </li>
<li>alexdc: @kr8tr right, the message should not be “I am available”; it should be let’s respect, cherish and celebrate being single</li>
<li>alexdc: @apenny i believe the ring is no more a social object than a wedding ring: the conversations are around the traditions of marriage, not ring </li>
<li>alexdc: when you meet a married person, you might ask how they met, where they got married, do they have children, etc … the ring is just a signal </li>
<li>alexdc: with a singelringen person, what are conversation points? there are no social norms or single institutions around which to converse </li>
<li>alexdc: @apenny i believe social objects are enriched through socially constructed fictions, stories, history, ritual, behavior: ring is a “signal”</li>
<li>alexdc: @lindasherman <strong>i’m not disputing singelringen is a social object: it certainly breaks the ice; </strong>it may grow into more significant S.O. w/ time</li>
<li>alexdc: @lindasherman if singelringen is a “real-life” (as opposed to online) substitute for Match.com, it will remain only as an ice breaker </li>
<li>alexdc:  @lindasherman if singelringen wearers take pride in being single as a lifestyle, even temporarily, then that’s really different and worthy </li>
</ul>
</blockquote>
<p>So Singelringen serves as an accessory for others to recognize, like a wedding ring. Malcolm Gladwell wrote about rapid cognition in his best-selling book <a href="http://www.gladwell.com/blink/index.html">Blink</a>; people make immediate judgements about others, about their environment and about situations through a process called thin-slicing:</p>
<blockquote><p><em>When you meet someone for the first time, or walk into a house you are thinking of buying, or read the first few sentences of a book, your mind takes about two seconds to jump to a series of conclusions.</em></p>
</blockquote>
<p>In this sense, Singelringen is an immediately noticeable, interesting and unusual ice breaker, like Armstrong’s yellow Livestrong bracelet. Starting to talk with someone about the ring can lead to prolonged conversations about what it means to be single. And as people talk to each other about the Singelringen, they construct their particular fiction or story about it, which is what social objects generally lead people to do. When you see someone with such a ring, you will probably thin-slice and already start to make some judgements.</p>
<p>Similarly, today’s New York Times has an article, “Putting Your Best Cyberface Forwards”, about <a href="http://www.nytimes.com/2008/01/03/fashion/03impression.html?pagewanted=1&amp;_r=2&amp;ei=5088&amp;en=f29a22386f01962b&amp;ex=1357102800&amp;partner=rssnyt&amp;emc=rss">online impression management</a>:</p>
<blockquote><p><em>Keith N. Hampton, an assistant professor at the Annenberg School for Communication at the <a href="http://topics.nytimes.com/top/reference/timestopics/organizations/u/university_of_pennsylvania/index.html?inline=nyt-org" title="More articles about University of Pennsylvania">University of Pennsylvania</a>, said the notion of impressing “everyone out there” is the fundamental problem of networking sites. They are designed so that millions see the same image of a member.</p>
<p>For online impression management to be effective, Mr. Hampton said, the sites should be redesigned to allow people to reveal different aspects of their identity to different users. You should be able to present one face to your boss, and another to your poker buddies. “We have very real reasons for wanting to segment our social network,” he said.</em></p>
</blockquote>
<p>This makes a lot of sense. You probably dress and behave differently at work than you would with your buddies or your family. The way others thin-slice you is dependent on the clothing and accessories (artefacts) you’re wearing and on your behavior. Just as you present different sides of yourself in different situations in real life, so should you be able to manage your online personas. Most social networks don’t allow you to segment your contacts so they see different aspects of you. However, you control the information you publish and by doing so manage your identity to make an impression on others. The following blog post illustrates this; <a href="http://www.psfk.com/2006/10/privacy_red_coa.html">Red Coat, Black Coat on PSFK</a>:</p>
<blockquote><p><em>Unlike paranoid Steve [who wears a black coat to protect his privacy], Jill is considered as the socially evolved. It’s not only her red coat that presents an image to the world of how she wants to be seen – Jill understands and manipulates how the world sees her, how companies see her, how her friends see her. Using technology that was developed maybe twenty years ago, Jill knows nearly everything everybody else knows about her. And in the same way she uses his bright red coat to make a statement about herself, she manages the data about herself to present the image she wants.</p>
<p><strong>Information is like fashion – to be used, shown off and even bartered with.</strong></em> </p>
</blockquote>
<p>By using online artefacts and accessories, Jill is manipulating social objects and signaling to others how to connect with her. When you wear a Singelringen or a Rolex watch in real life, you are sending signals for others to pick up. Online, you use information about yourself and perhaps pictures, videos, slideshows, Facebook applications or other object-artefacts to send signals on how others should socialize with you.</p>
<p>—</p>
<p>If you’d like to know more about social object in concept and practice, I posted a number of links on Twitter yesterday that may be helpful:</p>
<blockquote><ul>
<li>alexdc: Urban legends (and lolcats) are social objects, they’re socially constructed fictions; lessons for marketers: <a href="http://tinyurl.com/2bsuhd">http://tinyurl.com/2bsuhd</a></li>
<li>alexdc: @armano sez: “intimate brand relationship is formed through a collection of experiences + reinforced thru stories” <a href="http://tinyurl.com/2r3vge">http://tinyurl.com/2r3vge</a></li>
<li>alexdc: Jyri Engestrom’s classic video on growing social networks around social objects <a href="http://tinyurl.com/397uln">http://tinyurl.com/397uln</a></li>
<li>alexdc: Example of Social Object design for marketing at Jeep: <a href="http://www.jeep.com/en/experience/community/index.html">http://www.jeep.com/en/experience/community/index.html</a></li>
<li>alexdc: Delicious tag for social object: <a href="http://del.icio.us/tag/socialobject">http://del.icio.us/tag/socialobject</a></li>
<li>alexdc: Karin Knorr-Cetina, Austrian Sociologist, wrote lengthily about object-centered sociality <a href="http://www.cjsonline.ca/articles/knorr.html">http://www.cjsonline.ca/articles/knorr.html</a></li>
<li>alexdc: @gapingvoid rock on! <a href="http://tinyurl.com/23wjdo">http://tinyurl.com/23wjdo</a> I should’ve double checked spelling … also not sure why my comment got posted twice: sorry!</li>
<li>alexdc: “Object is central to solid social software interaction, think of Flickr w/ conversation around photos”: Vanderwal <a href="http://tinyurl.com/2poadr">http://tinyurl.com/2poadr</a></li>
<li>alexdc: Here’s precisely how Social Object works on Twitter <a href="http://twitter.com/digitalmaverick/statuses/555349512">http://twitter.com/digitalmaverick/statuses/555349512</a> (from @digitalmaverick</li>
</ul>
</blockquote>
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