This has been a turbulent year by most accounts, so I spent Thanksgiving remembering those who stuck by me through thick and thin:
Brian Breslin has been a constant friend as well as a partner in organizing RefreshMiami, BarCampMiami and building StartPR. When I struck out on my own earlier this year, Brian lent me office space: thank you. Whether it’s to bounce around an idea, startup something new, evangelize the South Florida new media community, or just chew the fat, he has been a welcome and much appreciated source of support. Yvette Ferry is another friend who also always present with good advice and great cheer through the best and the worst of this year, and I could not have made it without her either.
BarCampMiami was held in February 2008 just prior to FOWA, the Future of Web Apps Conference. About 16 sponsors and partners chipped in to make our BarCamp possible, where 300 people attended. People who had travelled from across the US, Latin America, and even Europe for FOWA, took time out to attend BarCamp. We could not have held the event without the help of Mel Kirk, who was with FOWA at the time, and from Nick Dominguez, Michael Montgomery, Yvette Ferry, Brian Breslin, Chris Saylor, and our local community (RefreshMiami) who helped spread the word about both BarCampMiami and FOWA.
We hope to three-peat BarCamp next February, now with a WordCamp organized by Alex Harris. A number of people are heping this year, including the already mentioned and Agustina Prigoshin, Christine Adolf, Ulisses Orozco, Michael Castilla, George Drage, and Christian “Fanless” Calzadillas.
The RefreshMiami community is a regular source of inspiration, motivation, and friendship for me, and I appreciate all that this passionate community of technologists and new media practitioners does throughout the year. They have enriched my life in ways untold. Thank you also to our great sponsors, including Ali and Eduardo at Brikolodge coworking, and the Yahoo! Latin America team.
Paul Kruger: thanks for your support and your advice.
Chris Heuer and Kristie Wells championed the Social Media Club and it is an honor to work with them at the national level as well as in organizing the new chapter of Social Media Club South Florida with Yvette Ferry, Christine Adolf, Agustina Prigoshin, Ulisses Orozco.
The Knight Center for International Media and the University of Miami School of Communication (UM SoC), where I teach social media and work on new media projects: in particular, I appreciate the help, encouragement, and friendship of Kim Grinfeder, Lelen Roberts (retired), Sanjeev Chatterjee, Christiane Delboni, Lauren Janetos, and Trevor Green. In addition to their support, they also push my limits and I’ve learned alot from them.
UM SoC students involved in the Knight Center, including Greg Linch, Walyce Almeida, Andrea Balloch, Matthew Byrnes, and Shell Jun Zhu. Among other things, they recently successfully petitioned to have a class on social media taught at the university, based on my syllabus. I am deeply honored by their collective action on my behalf and I look forward to great things from them. They are absolutely brilliant!
Mark Krupinski of Rasmussen College and Doterati in Orlando. He’s organizing a quickly growing and very active web/tech community in Central Florida and it’s been a real pleasure to work on some joint projects with him this year.
Mobile Monday Miami is a budding community of mobile phone professionals in South Florida, and my gratitude goes to Michael Tangemann and Jeffrey Sass as we get this started. We appreciate Nokia’s support with their sponsorship and hosting.
Alfredo Sanchez of QoS Labs, Victoria Edwards of The Collins Center for Public Policy, and Melissa Raulston of Florida State University, who included me on discussions about statewide digital divide issues with the objective of setting up a Florida 2.0 social network. It’s an ambitious task and a work in progress, but the interaction has opened new possibilities for all of us. I also appreciate Alfredo’s collegiality and the new doors he has opened for me.
Pat M., Laura V., Susan K., and Bill R.: thank you for looping me into your projects whenever you get the chance.
Shel Israel, Tara Hunt, Leah Jones, Fred Pullen: thank you. You know why.
It’s been amazing to work with such talented and motivated people throughout the year on such diverse projects. More than just colleagues, they have motivated me to see things in new ways and to learn new skills.
A huge word of thanks goes to the those who interact with me on Twitter, Flickr, and Facebook. Individually and collectively, they have propelled me forward and have propped me up. I can only hope that I am adding to my connections’ lives as much as they are adding to mine.
I am also thankful for my family and friends that I have not named here; I would have been toast without them! They know it, and they know who they are
Note: I apologize for any omissions, they are not intentional.
Quote attribution from the post title: “La reconnaissance est la mémoire du cœur.” –Jean-Baptiste Massieu, French ecclesiastic (1742 — 1818).
I’ve published a curriculum for social media literacy at the college and graduate level.
This is based on my experience teaching the subject at the University of Miami School of Communication and on the presentations and workshops I’ve given. The coursework and some of the topics are also inspired by Howard Rheingold’s class on Virtual Worlds / Social Media:
In a few short years, the Web 2.0 has profoundly changed the communication landscape. With the advent of new social media tools, more and more people are participating and engaging in the conversation online. As former members of the audience become the creators of content, corporations and media organizations lose control of the message. After an overview of how and why we got here, this course will guide you through what works with social networks, blogs, wikis, RSS feeds, media sharing, lifestreams, tagging and other social media tools. Since these tools and services are so new and continually changing, students’ degree of knowledge about the internet is not relevant. For continued effective communication, using these tools is not optional, it’s required.
The course will explore the new media landscape in terms of online expression, social networking, identity management, community building, and citizen journalism. How is social media changing the way you work and live? What are the implications for you and for the organizations you will work with? What opportunities and challenges do individuals, news organizations, and businesses face regarding communication, identity/brand management, and community building? How do we understand, participate in, and leverage communities in our current age of many-to-many media?
This course is grounded in practice, and students will be required to participate in social networks, forums, blogs, wikis, micro-blogs, folksonomies, and virtual worlds. Class discussions, presentations by students, readings, and examples of emerging technologies and media will bring us greater understanding of the issues and practice of social media. We will also learn from case studies, invited speakers, and our own learning journals, new effective strategies and applications of these platforms.
The class is highly participatory both offline and online. Between the weekly scheduled class meetings, this course’s discussion continues in a variety of online and virtual environments. Those who complete this course will know how to use blogs, tags, wikis, social networks, Twitter and Flickr productively, and have a framework for understanding and evaluating new social media tools and platforms.
The full syllabus including the course topics and coursework is on the wiki. This syllabus is distributed under a Creative Commons license.
We had another great meetup at RefreshMiami last night at Yahoo! Hispanic Americas. Adam Singer presented a “Coffee 2.0″ social media case study, Michael Montgomery spoke about microformats, I presented “You, the online brand”, attached below, and Davide Di Cillo presented his new Twitter social football service, Twootball:
Just why did Davide create Twootball? He says:
I was in an unfortunate bind: I am Italian and I love soccer. Of course, I wanted to create a Twitter application about soccer.
But then I realized that no one in Italy uses Twitter, and no one here watches soccer!
So I had to make a Twitter application about American football …
LOL!
The presentations were great and it was fun to catch up with everyone afterwards at Novecento’s.
BlogOrlando gets better each year, I’m very glad I went. I of course enjoyed reconnecting with friends who flew in from across the country, seeing the Orlando tech community again, and meeting new people.
One of the highlights was getting firsthand case studies from the teams that manage(d) social media at major corporations: Jeff Rubenstein and Josh Hallett presented the Sony Playstation strategy; Paula Berg spoke about successes and learnings at SouthWest Airlines; and Jake McKee recapped his experiences at Lego.
The schedule was full of good topics, making it hard to choose which track to follow:
Leah Jones of Edelman Digital presented advanced search techniques, including the search engines and Boolean searches she makes. Here’s her presentation on Slideshare: “Going beyond Google”.
Nik Wilets, aka @tiburon, explained the difference between a photographer and a photojournalist, and had great examples of his own and other’s work. He was later followed by Etan Horowitz from the Orlando Sentinel, who spoke about the use of Twitter in Journalism.
Phil Gomes, also of Edelman, shared his experiences, tips, and techniques on giving internal education on social media within the large PR firm.
Spike Jones and Geno Church gave excellent presentations on “WOM and social media” and “Movements, activism, and social media”, respectively. Most interestingly, Geno spoke about creating and building the Fiskateers community, for one of the oldest companies in the world, Finnish scissor maker Fiskars. Community is not about the scissors, it’s about the higher purpose.
I’ve been going up to Orlando tech events, and each time it’s reassuring to see the tech community grow and organize itself. They’ve made great progress in the last few months since BarCampOrlando, which was the catalyst for many of the groups and initiatives. Pictured are Alex Rudloff, Ryan Price, and Gregg Pollack, who summarized the history and the many things going on. Here’s a video of their 30-minute preso.
I also saw David Alston from Radian6 speak about brand monitoring (disclaimer: I co-founded StartPR), but unfortunately missed David Parmet’s session on education and Jake’s session on identity.
Overall, it was great to meet up with such brilliant and engaged people, and best of all, it happened in Florida
Update: Some of the sessions are archived here on ustream.
Table of contents for object-centered sociality series
- The use of social objects as artefacts for identity management
- Social objects and the observer’s paradox
- Social object and the object-centered environment
Sergeant Jalonen must have spent his childhood in a concrete sandbox
After I graduated from college, I completed mandatory military service in the Finnish Army. The year-long experience yielded intense experiences, lifelong friendships and lots of stories. One of them comes to mind: Jalonen and I were the first two soldiers from our company to be promoted to the rank of Sergeant. While I was promoted for technical skills in field operations, Jalonen was chosen because he was a strict disciplinarian, as tough as nails. So tough was he, that our company’s soldiers concluded among themselves that he must have spent his childhood in a concrete sandbox!
Surroundings and situations affect your behavior
I never gave this story much thought except to joke about it with my friends. Aside from the humor, however, the suggestion is that a childhood spent playing in concrete sandbox will toughen you up. Were they too quick to judge? What part of Jalonen’s personality is attributable to a difficult childhood, and what part is attributable to the situation of being in the army?
In “Blink,” Malcolm Gladwell describes how people tend to over-emphasize personality-based explanations for behaviors and disregard situational ones (see fundamental attribution error). For instance, it’s tempting to stereotype a work colleague by saying “she’s tough negotiator.” However, that same person may be seen differently by friends and family, who might describe the same person by aspects not necessarily shown at work: “fun-loving, caring, generous, etc.” University of Oslo professor Ole Hanseth further explains,
You do not go about doing your business in a total vacuum but rather under the influence of a wide range of surrounding factors. The act you are carrying out and all of these influencing factors should be considered together. This is exactly what the term actor network accomplishes. An actor network, then, is the act linked together with all of its influencing factors (which again are linked), producing a network.
Can your physical surroundings act as an influencing factor on your behavior? Social Scientist Roger Barker extensively researched see Architectural Psychology and found that, quite obviously, “In a store, people assume their roles as customers; in school and church, proper behavior somehow already resides coded in the place”.
The object-centered environment
A store and a wedding are social objects (because they’re conversation starters and topics for people). They are also object-centered environments. You step into a situation that structures your behavior. Both physical structures like stores, churches and public parks and situational events like weddings, soccer games and flashmobs condition the participants’ behavior to perform a certain objective collectively with like-minded others.
Work is a common form of social object as well as an object-centered environment. When you go to work, you “plug-in” to an environment where you then socialize with your colleagues and customers, because you work at the same place. If you telecommute, you’re still “plugged in” to the work you do with your colleagues. For instance, traders around the world plug in to financial markets. Such environments are rich social objects, both positively and negatively. Think about the number of varied work-related conversations you’ve had over the years!
Moulding your environment
In Roger Barker’s research, the places were clearly identified with a set location and purpose, like a hardware store, a high school, a denominational church or a financial market, like the Chicago Board of Trade (see Karin Knorr-Cetina’s paper on “The Market as an Object of Attachment”). But what about when you perform a different activity in a location generally meant for something else? For example, a wedding may be performed nearly anywhere. In Hawaii, Florida and the many other coastal areas, weddings may be carried out on a beach. In this case, the wedding supersedes the beach-going activity and conditions the guests’ behavior. The wedding ritual is generally standard within cultures, and everyone knows what to expect: gathering, union, blessing, and celebration. Other examples include a birthday party in a playground, public manifestations in city streets, flashmobs in a store, doing work inside a Starbuck’s, TupperWare dinners in someone’s living room, street soccer games, rock concerts inside Second Life, classical concerts inside a church and a BarCamp in a concert hall. Each of these activities bring people together around a shared object or objective, they include their own rituals, and they are performed in a certain way. The objective of the gathering supersedes the purpose of the location and the environment is molded to suit the gathering’s purpose. Chairs are placed, tables are setup, goalposts are erected in a field, and so on (see “Placemaking, the way in which all human beings transform the places they find themselves into the places where they live”).
Bernard Hunt, Managing Director of HTA Architects Ltd, talks about life in physical spaces:
The physical form of a place is only one side [of the coin]. The way life is lived in it, and the common purpose around which that life revolves, is the other. And from cave dwellers to loft livers human beings have always used places to achieve their common purpose .… Somehow things were easier when that purpose was protection against the elements, defence from attack and control of disease. Successful placemaking seemed to happen when what was built was in direct response to imperatives like defence and topography and also when it was done unselfconsciously by different people at different times.
Barry Smith, Department of Philosophy at the University of Buffalo, writes:
A physical-behavioural unit such as a religious meeting, a tennis championship or a sea battle is an intricate complex of times, places, actions, and things. Its constituents can include both man-made elements (buildings, streets, cricket fields, books, pianos, libraries, the bridges and engine-rooms of battleships) and also natural features (hills, lakes, waves, particular climatic features, patterns of light and sound). These features and elements may be further restricted to a highly specific combination of, say, a particular room in a particular building at a particular time with particular persons and particular objects distributed in a particular pattern. In general, however, it is a form of generic dependence which prevails in the realm of physical-behavioural units; a judge must hear and decide the case, but it need not be this judge; the capital city must be located somewhere, but it need not be located in this spot (and in time of war it may be relocated).
So whether the situation is dictated by the purpose of the location or the purpose of the gathering, you behave according to the appropriate culturally established rules you’ve learned. You have learned how to behave in a store and how to behave in a wedding.
What role for space in online community building?
In a discussion thread in Jeremiah Owyang’s Community Strategists group in Facebook, Jonathan Trenn mentions:
“I think this is an excellent question, but what concerns me is that we are not talking about communities here…we’re talking community platforms. Important distinction.”
This begs the question: to what extent is the platform an integral part of the community? To what extent does the platform foster or condition community behavior? Offline, a basketball court may be an integral part of a local community, just like a bingo hall, church, community center, grocery store, etc. If you take away such spaces, you would expect the community to change, because you would restrict the different areas and reasons for people to find each other and interact based on their shared interests. Does this same dynamic play online? To what degree does the architecture, features and tools of the community spaces you provide foster or restrict community interaction? (see Karin Knorr-Cetina’s work on “The Market as an Object of Attachment” is worth further reading for the notions of “wants and lacks”, “attachment” and “embeddedness” in community.)
The way the online space is designed has wide ranging implications for community interaction. “Social Design” decisions include whether to allow people to create a profile page, upload a picture, write a bio, tag their content, add bookmarks on content and people, comment on others’ creations, add friends, determine privacy settings, invite friends, publish to other platforms, create and moderate groups, browse profiles and content, “pivot” from one page to another, have personalized URLs, receive email notifications of activity, vote and rate content, engage in phatic communication, receive a mini-feed of friends’ activity after login, classify friends, participate in public forums, and so on. These design decisions affect space, because each of these actions and activities have a placeholder on the website.
Unlike a media like TV, magazines and other traditional media, social media is highly participatory and created through the active contribution and collaboration of people interacting with each other. Each design decision and how it is expressed on the website, leads to far-reaching implications for the community. And if these decisions are not made and certain features are not provided, the community will find a way to either adapt their space or to find other spaces where they may engage in conversation and activity.
Back to Jalonen’s concrete sandbox
To tell you the truth, military service is not such a pleasant experience. There are thousands of constraints on space, time and privacy. Your identity is formed daily in front of others through your behavior and actions. Heroics are performed and tiny hacks are found to break the rigidity. We found a way to build friendships and community, regardless of the hardships. Overall, however, relatively few cherish the environment enough to want to make a career of it. It is not so much that Jalonen’s youth was spent in a concrete sandbox, but that the army situation itself was a figurative concrete sandbox.
Are your service’s users stuck in a concrete sandbox? How do your website’s features foster or hinder identity formation, personal expression, profile discovery, and community interaction between people? Can the community appropriate and form the space to fit their needs? How might different cultures appropriate the same website?
This post highlights the importance of design decisions in online community building. Answering these and similar questions with an eye to community-building, and before the first trace is drawn, determines to a large extent the community-building and word-of-mouth potential of your web service.
Table of contents for object-centered sociality series
- The use of social objects as artefacts for identity management
- Social objects and the observer’s paradox
- Social object and the object-centered environment
My previous post about “social objects”, described how your profile, what you publish and what share online determines the impression you make and provides topics or hooks for others to get in touch with you. The term social object is a convenient shorthand for describing such hooks, which represent many of the reasons people socialize with each other online; this theory is referred to by sociologists as “object-centered sociality”.
Other ways to socialize include phatic communication, although arguably even small talk may be carried out for ulterior motives.
“No Man’s Blog” has an excellent analysis of identity management and phatic communication through the use of Facebook applications.
Objections raised
My post garnered excellent, lengthy comments. Referring to Hugh MacLeod posts here and here, one of the commenters, Bernard Tremblay voices a valid, if strongly worded, objection on his blog to the use of the term “Social Object”. Bernard laments that the term seems prone to profiteering by marketing “snake oil salesmen”:
The moment draws nigh when we take one more step: “you came over just to chew the fat with Pam” … right. But what happens when we use “social objects” as our lens? We see that entirely social impulse in terms of transaction … the title of the piece is “marketing” and properly so: what we’ve done here is reduced the whole to an exchange between providers and consummers [sic].
Yet the trend is clear …
There’s plenty evidence that brands are investing heavily in online word-of-mouth marketing. According to PQ Media,
Spending on word-of-mouth (WoM) marketing jumped 35.9% in 2006 to $981.0 million and is expected to top $1 billion in 2007, making it one of the fastest growing alternative media segments. Driving the growth is the continued consumer shift to alternative media and the marketers’ need for increased brand engagement and ROI. These are some of the findings of the first in-depth analysis of the emerging word-of-mouth (WoM) marketing industry released today by PQ Media, the leading provider of alternative media econometrics (www.pqmedia.com).
Helping to fuel this growth are a projected 3.5 billion brand-related conversations per day in the U.S., according to Keller Fay Group, with nearly 80% of consumers trusting recommendations from family, friends and “influential” persons over all other forms of advertising and marketing.
Need more evidence? According to Nielsen, vehicle discussions are up 40% since January 2007. Interestingly, the same article displays Nielsen’s “Brand Association Map, which is a “a visualization tool to map how consumers naturally think and talk about brands online.” This is how the social object plays out in conversations. Here’s an example of a map of conversations about Nike.
Pitfalls abound!
So let’s all hop on the word-of-mouth bandwagon, and let’s do it by creating social objects for people to engage in object-oriented sociality, but under own terms, right? Not surprisingly, this type of thinking is fraught with pitfalls. Some examples come to mind:
- Should brands join or build social networks? Consider the $2 to $3 Million “Connecting with Cookies” site, whose shortcomings are described here by Kami: “Connecting with Cookies is pure advertising and the site is a brochure. There is nothing wrong with that, but if Pepperidge Farms was sold a social media site, this isn’t it.”
- McDonald’s strained effort to create a Starbuck’s-like experience in its stores, which according to this FastCompany article, is certain to bomb: “Remember McPizza? Me neither. I’ve read it was neither better nor worse than Pizza Hut or Domino’s Pizza, but it was a miserable failure. Why? Because when you go into a McDonald’s, you’re going to be bullied out of your pizza-eating mood (assuming you entered with one in the first place) by the sweet stink of the flagship fare. The place reeks of fries and beef. McDonald’s has spent millions of dollars developing chemical aromas for its fries, burgers and chicken, and they are every bit as intoxicating as they were meant to be. You know that frustration you experience when you try to hum one song while another is playing on the radio? That very dissonance was the demise of the McPizza, and will claim McCoffee next.”
- And more generally, some companies and brands are paying bloggers and social networkers to advocate their product, for instance by using Pay-Per-Posts’ rebranded SocialSpark service (good introductory video, though and props for the greater transparency with the disclosure badge). From the video: “… the perfect way for brands who want to engage bloggers in a more controlled atmosphere” … lol. As if you could craft real conversations between people to mirror the laundry detergent ads on TV.
Censoring or attempting to control the word-of-mouth is equally misguided, as in the case of Microsoft doing away with the Blue Monster; according to Robert Scoble: “@gapingvoid: yeah, someone inside Microsoft killed the Blue Monster. Sigh. Microsoft’s committees kill everything cool.” The alternative would have been to let the Blue Monster live its own life and retire itself when Microsoft does start changing the world again.
The Observer’s Paradox:
Zero Influence points out that “Brand as a Narrative prevents the Brand existing as Embodiment. Brands need to live within the architecture of life, not on the perception plane. Trying to get a purchasing audience to care about a Brand is costly compared to using your Brands affordances to improve the infrastructure of life. In this case giving is cheaper than advertising.”
In “The Gift”, Lewis Hyde makes this point by describing an English fairy tale of a …
“… Devonshire man to whom the fairies had given an inexhaustible barrel of ale. Year after year the liquor ran freely. Then one day the man’s maid, curious to know the cause of this extraordinary power, removed the cork from the bung hole and looked into the cask; it was full of cobwebs. When the spigot next was turned, the ale ceased to flow.
The moral is this: the gift is lost in self-consciousness. To count, measure, reckon value, or seek the cause of a thing, is to step outside the circle, to cease being ‘all of a piece’ with the flow of gifts and become, instead, one part of the whole reflecting on another part.”
Because life is grainy and each bit, the good and the bad, make up your experience. The things we love most may have lots of defects. When things are too easy, we take them for granted. And when things sound too rosy, we distrust them. And if you look into the source of your gift, you’ll lose the shine in your own self-consciousness.
The same thing applies when designing spaces for consumer interaction with your social objects.
Talking about Relational Aesthetics and art, where the audience is envisaged as a community, French theorist Nicholas Bourriaud, curator at the Palais de Tokyo in Paris, says,
“There are two ways of building an institution. One way is to build a jewelry box to present objects and the other one is to conceive of it as an open market where everything is removable and you can change things all the time. .…
I think that maybe the idea of being relevant, of being useful, of being pertinent is more important to artists than just doing something new .…
Ten years ago, it would have been completely impossible to consider a DJ as an artist for example. Now, it’s normal. Nobody would even think of saying ‘you’re already playing pre-existing records, so you’re not an artist.’ That’s vanished. The idea of the artist as a kind of demi-god creating the world from a blank sheet of paper is something that has just vanished from our every day culture. The fact that the DJ or programmer or artist uses already existing forms in order to say what they want to say is something that is certainly the most important thing at the moment because it totally goes beyond the art world.”
If you’re a brand, consider becoming a DJ with your products and services. There are plenty of examples, including Radiohead’s latest album, Amazon’s customer service (“Jeff used to say that if you did something good for one customer, they would tell 100 customers”), and Dell’s Ideastorm.
So Design for Hackability (pdf file, via PLSJ). Design for play and join your audience. Just don’t make it slick and stop your bean-counting, if you want to build engaging experiences with your community around your social objects.
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Table of contents for object-centered sociality series
- The use of social objects as artefacts for identity management
- Social objects and the observer’s paradox
- Social object and the object-centered environment
First, a bit of history
Before talking about social objects as accessories for online impression management, I wanted to surface a bit of history about the term, “Social Object”.
There’s been a lot of talk lately about object-centered sociality, which can be thought of as “the reason people connect and socialize with each other”, to paraphrase Jyri Engestrom. In addition to Jyri, Hugh MacLeod of Gapingvoid’s been posting lots of ideas about “Social Object”, particularly here and here:
“The Social Object, in a nutshell, is the reason two people are talking to each other, as opposed to talking to somebody else. Human beings are social animals. We like to socialize. But if think about it, there needs to be a reason for it to happen in the first place. That reason, that “node” in the social network, is what we call the Social Object.” –Gapingvoid
Hugh asked me whether there’s a link pointing to Jyri and I conversing about social objects, as we did in Reboot7 and LesWebs3 in 2005:
Alas, no, there is no link: Jyri Engestrom first blogged about object-centered sociality before the Reboot7 conference in Copenhagen in mid-2005 in a blog post that referred to the ground-breaking work of sociologist Karin Knorr-Cetina, and that changed my understanding of online social networking. I then contacted Jyri, Anne Galloway and a few others for guidance on where to learn more about object-centered sociality; I spent the next couple of months devouring every paper I could get my hands on. I relied on friends who are professors in procuring me hard to obtain research papers. That same year, I spoke with Jyri in person on two occasions, once at Reboot 7, where he gave a great presentation on the subject, and later that year at Loic’s LesWebs3 conference in Paris. On both occasions, we spoke about using the term “social object” to refer to object-centered sociality. A Google search at the time produced no results; but if I am not mistaken, the term had already been used a couple of time before by sociologists in research papers. How did Hugh link Jyri and I? He was at both conferences as well. By way of full disclosure, I registered the socialobject.com domain in mid-2005.
Do I believe social object is the “Future of Marketing”, as Hugh does? Yes, I definitely believe social object design and related concepts have the potential to foster greater customer engagement and word-of-mouth.
Do I think I should get credit for co-coining the term? No: the term has quite probably been in existence, even if obscurely. I am glad the concept is finally getting wider play.
Social objects as artefacts for identity management
I had a conversation on Twitter yesterday about Singelringen as a social object; it’s a catchy blue ring worn by people who are, you guessed it, single:
From the site: “By wearing your Singelringen, you declare that it is OK to be single. You may wish to find “the one”, or you are quite satisfied with life as it is. Regardless, you will show to everyone that you accept and stand for what you are, an attractive single.”
- alexdc: so the singelringen becomes the social object for connecting? sure, it’s a conversation starter but something’s missing, methinks
- alexdc: @leahjones ok; to grow as social object, should have traditions rituals activites or other socially constructed fictions for greater meaning
- alexdc: @kr8tr right, the message should not be “I am available”; it should be let’s respect, cherish and celebrate being single
- alexdc: @apenny i believe the ring is no more a social object than a wedding ring: the conversations are around the traditions of marriage, not ring
- alexdc: when you meet a married person, you might ask how they met, where they got married, do they have children, etc … the ring is just a signal
- alexdc: with a singelringen person, what are conversation points? there are no social norms or single institutions around which to converse
- alexdc: @apenny i believe social objects are enriched through socially constructed fictions, stories, history, ritual, behavior: ring is a “signal”
- alexdc: @lindasherman i’m not disputing singelringen is a social object: it certainly breaks the ice; it may grow into more significant S.O. w/ time
- alexdc: @lindasherman if singelringen is a “real-life” (as opposed to online) substitute for Match.com, it will remain only as an ice breaker
- alexdc: @lindasherman if singelringen wearers take pride in being single as a lifestyle, even temporarily, then that’s really different and worthy
So Singelringen serves as an accessory for others to recognize, like a wedding ring. Malcolm Gladwell wrote about rapid cognition in his best-selling book Blink; people make immediate judgements about others, about their environment and about situations through a process called thin-slicing:
When you meet someone for the first time, or walk into a house you are thinking of buying, or read the first few sentences of a book, your mind takes about two seconds to jump to a series of conclusions.
In this sense, Singelringen is an immediately noticeable, interesting and unusual ice breaker, like Armstrong’s yellow Livestrong bracelet. Starting to talk with someone about the ring can lead to prolonged conversations about what it means to be single. And as people talk to each other about the Singelringen, they construct their particular fiction or story about it, which is what social objects generally lead people to do. When you see someone with such a ring, you will probably thin-slice and already start to make some judgements.
Similarly, today’s New York Times has an article, “Putting Your Best Cyberface Forwards”, about online impression management:
Keith N. Hampton, an assistant professor at the Annenberg School for Communication at the University of Pennsylvania, said the notion of impressing “everyone out there” is the fundamental problem of networking sites. They are designed so that millions see the same image of a member.
For online impression management to be effective, Mr. Hampton said, the sites should be redesigned to allow people to reveal different aspects of their identity to different users. You should be able to present one face to your boss, and another to your poker buddies. “We have very real reasons for wanting to segment our social network,” he said.
This makes a lot of sense. You probably dress and behave differently at work than you would with your buddies or your family. The way others thin-slice you is dependent on the clothing and accessories (artefacts) you’re wearing and on your behavior. Just as you present different sides of yourself in different situations in real life, so should you be able to manage your online personas. Most social networks don’t allow you to segment your contacts so they see different aspects of you. However, you control the information you publish and by doing so manage your identity to make an impression on others. The following blog post illustrates this; Red Coat, Black Coat on PSFK:
Unlike paranoid Steve [who wears a black coat to protect his privacy], Jill is considered as the socially evolved. It’s not only her red coat that presents an image to the world of how she wants to be seen – Jill understands and manipulates how the world sees her, how companies see her, how her friends see her. Using technology that was developed maybe twenty years ago, Jill knows nearly everything everybody else knows about her. And in the same way she uses his bright red coat to make a statement about herself, she manages the data about herself to present the image she wants.
Information is like fashion – to be used, shown off and even bartered with.
By using online artefacts and accessories, Jill is manipulating social objects and signaling to others how to connect with her. When you wear a Singelringen or a Rolex watch in real life, you are sending signals for others to pick up. Online, you use information about yourself and perhaps pictures, videos, slideshows, Facebook applications or other object-artefacts to send signals on how others should socialize with you.
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If you’d like to know more about social object in concept and practice, I posted a number of links on Twitter yesterday that may be helpful:
- alexdc: Urban legends (and lolcats) are social objects, they’re socially constructed fictions; lessons for marketers: http://tinyurl.com/2bsuhd
- alexdc: @armano sez: “intimate brand relationship is formed through a collection of experiences + reinforced thru stories” http://tinyurl.com/2r3vge
- alexdc: Jyri Engestrom’s classic video on growing social networks around social objects http://tinyurl.com/397uln
- alexdc: Example of Social Object design for marketing at Jeep: http://www.jeep.com/en/experience/community/index.html
- alexdc: Delicious tag for social object: http://del.icio.us/tag/socialobject
- alexdc: Karin Knorr-Cetina, Austrian Sociologist, wrote lengthily about object-centered sociality http://www.cjsonline.ca/articles/knorr.html
- alexdc: @gapingvoid rock on! http://tinyurl.com/23wjdo I should’ve double checked spelling … also not sure why my comment got posted twice: sorry!
- alexdc: “Object is central to solid social software interaction, think of Flickr w/ conversation around photos”: Vanderwal http://tinyurl.com/2poadr
- alexdc: Here’s precisely how Social Object works on Twitter http://twitter.com/digitalmaverick/statuses/555349512 (from @digitalmaverick















